Document worth reading: “Quantum games: a survey for mathematicians”

Main papers on quantum video video games are written by physicists for physicists, and the inevitable exploitation of physics jargon may create difficulties for mathematicians or economists. Our objective proper right here is to make clear the bodily content material materials and to emphasise the model new choices of the video video games which can be revealed of their quantum variations. We first introduce from scratch most likely probably the most elementary data of finite-dimensional quantum mechanics. In the first sections the foundations of quantum video video games are constructed by the use of the important examples. We omit usually the extended calculations (referring to the distinctive papers) as quickly because the bodily half is sorted out and the difficulty is reformulated as pure game-theoretic draw back of calculating the Nash or dominated equilibria. Finally we contact upon regular precept of finite quantum static video video games and provide further hyperlinks and references. Quantum video video games: a survey for mathematicians